![]() Use to call the Haunted to your location, then break away from the wall to sneak around it and reach the doors it was guarding. Stick to the right and hit to take cover behind the planter here. Leave this room and make your way through the newly opened door, being sure to grab Research Document 1/7 from the ground near the corpse. Crawl through it until you reach the end of the vent system, getting out when the game allows you to. Move ahead to find someone trapped in a room, head left, and open the vent in the floor. Take it, it's very necessary in this DLC. Upon awakening, move forward and left to find a flashlight blocking the doors. Hold near the hand scanner in this next room, then proceed up the escalator for some dialogue and a cutescene. Continue through the doors here, going straight until you reach another set of automatic doors that are slightly to the left. Save if you wish, and then turn around and head right. Here, you will be introduced to the saving methods in The Assignment and The Consequence, the couch. Melee the planks and squeeze through the tight passage in the cave for a drastic change in scenery. Turn around and make a right, continuing forward, ducking down and then jumping over the sandbags as the screen goes fuzzy. Immediately turn right and run down the passageway to collect Personnel File 1/3. Head in for a cutscene, and you end up on the ground floor. Run forward, taking in the dialogue, until you get to a cave. ![]() You start off in the same place the ambulance crashed in the main game. ![]()
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